Mozilla Technical Artist - Mixed Reality (VR/AR)

Posted on April 30th, 2019

The Emerging Technologies team at Mozilla Research is working to enable real-time, high performance virtual reality (VR) and augmented reality (AR) applications on the web, with the goal of enabling users to have compelling and safe experiences in this new technology area. We work on new web browsers, web-based applications, web engine standards and implementations, and web frameworks and tools for developers.

As a technical artist on the mixed reality team, you will use your visual and user interface skills to build visually compelling demonstrations of the kinds of experiences that developers could build and users could experience on the VR and AR web in the future.

As a Technical Artist in the Mixed Reality team in Emerging Technologies at Mozilla, you will...

  • Design and create short-form virtual and augmented reality experiences on the web platform
  • Build a variety of 3D and 2D assets for use on the web in new hardware platforms that make the best use of bandwidth and performance limitations while still being compelling
  • Promote your works through creation of video & art captures and integrating them with the team’s social media and technical documentation
  • Collaborate with tools, framework, and browser engineers to deliver enjoyable experiences
  • Be comfortable delivering with significant freedom on rapidly-moving software and hardware platforms
  • Work on a multicultural geographically-distributed team
  • Work entirely on open source
  • Work with the community, other Mozilla teams, and our corporate partners

Your Professional Profile

  • BS or Msc or equivalent in technology and/or arts.
  • Shipped games or experiences on mobile, web or AR/VR platforms
  • Experienced in modelling, texturing and animating assets for limited resources platforms.
  • Written and verbal communication skills in English

Other things that might make you stand out:

  • Experience with Unity or Unreal game engines.
  • Experienced with WebGL javascript engines (eg: three.js, A-Frame, babylon.js, ...) to build 3D and immersive experiences.
  • Deep understanding of web technologies and APIs: WebAudio, WebRTC, WebWorkers, WASM, WebGL, WebXR…
  • Experience with optimization techniques both 3D assets and code for mobile and low end devices with technical constraints such as memory or frame rate limitations.
  • Experience with Blender, as well as other common 3D content creation tools.

**Please include a portfolio, reel, or website showing your recent work.**

About Mozilla

Mozilla exists to build the Internet as a public resource accessible to all because we believe that open and free is better than closed and controlled. When you work at Mozilla, you give yourself a chance to make a difference in the lives of Web users everywhere. And you give us a chance to make a difference in your life every single day. Join us to work on the Web as the platform and help create more opportunity and innovation for everyone online.

We are an equal opportunity employer and value diversity. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

 

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